Getting started
Install SC Final Adventure from CurseForge into a NeoForge 1.21.1 instance. Allocate enough RAM for a large adventure pack (8 GB is a comfortable starting point).
On first load:
- Follow the FTB Quests chapters. They are the pack’s spine — challenge goals, not a skippable tutorial.
- Survive the overworld long enough to set up a base, then start hitting structures. Loot and world-tier gear are the real progression.
- Expect hybrid combat: Iron’s Spellbooks for casting, Cataclysm and other boss mods for melee set pieces.
Downloads stay on CurseForge. This wiki covers how the pack is meant to be played, not every included mod’s own documentation.
Adventure Engine
BassSanctum
Cataclysm DeDust
EpicQuest Dungeoning
EpicQuest Hub
EventMaker
Leylines
Spell Codex
Spell Codex Ars Compat
SpellActionbar
Structure Encyclopedia
TikFiniTok
SC Final Adventure
SC Final Adventure - Arcana
SC Final Adventure - Machines
SC Final Adventure - Mechanical Genesis