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Adventure Engine

Objectives

Each offer has a primary. It can also roll a side. Built-in types:

  • Kill a leader
  • Clear a pack
  • Hold the site (optional waves)
  • Find a marked item
  • Reclaim an item from a mob
  • Reach a mark
  • Break a marked block
  • Rescue someone
  • Protect a ward until the primary is done
  • Sacrifice an item into lava / a cauldron / soul fire
  • Open containers on the site (chests, barrels, vaults, pots, chest minecarts)

Finish the primary and the same site might come back as revenge after the cooldown.

Sites in the jar: outpost, desert pyramid, ruined portal, jungle temple, swamp hut, igloo, monument, mansion, ancient city, mineshaft, shipwreck, trail ruins, trial chambers, stronghold, fortress, bastion.