Casting and mana
Once converted, Ars cards live in Spell Codex and cast from Spell Actionbar like any other unlocked spell.
- Icons use the form glyph with the first effect overlaid.
- The spell’s name and description match the tome.
- Codex’s spell inspector and scroll tooltips list every glyph in the recipe.
- Mana cost is the Ars recipe cost, paid as Iron’s mana. Ars source is not spent. There is no Iron’s cooldown.
- Casting runs the original Ars sequence (projectile, touch, self, linger, and so on).
- Ars spells can be removed from the Codex with the inspector Remove button.
Adventure Engine
BassSanctum
Cataclysm DeDust
EpicQuest Dungeoning
EpicQuest Hub
EventMaker
Leylines
Spell Codex
Spell Codex Ars Compat
SpellActionbar
Structure Encyclopedia
TikFiniTok
SC Final Adventure
SC Final Adventure - Arcana
SC Final Adventure - Machines
SC Final Adventure - Mechanical Genesis