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EpicQuest Dungeoning

Commands

  • /dungeon generate <id> · /dungeon wipe <id>
  • /dungeon piece <id> <piece> · /dungeon pieces <id>
  • /dungeon reload · /dungeon list · /dungeon select
  • /dungeon givekey <id> · /dungeon placeportal
  • /dungeon complete <id> · /dungeon return
  • /dungeon simulate · /dungeon event reset · /dungeon event resetall

simulate is how you find out a layout never reaches the boss band without wasting twenty keys. placeportal is picky about the keystone frame. Try both planes if a command-placed gate will not light.

After you edit packs, /dungeon reload, then generate. Check spawn, dead-ends, uniques, and one event marker before you add a second dungeon.