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EpicQuest Dungeoning

Getting started

EpicQuest Dungeoning is for pack authors on NeoForge 1.21.1. Players attune a dungeon key, insert it into a Dungeon Keystone, and enter a generated jigsaw instance in a void dimension.

Player loop:

  1. Attune an unbound key on an anvil with the dungeon’s attunement_item.
  2. Insert the key into a keystone. The mod generates the instance, fills leftover connectors with dead-ends, and places unique templates (for example a boss) in a late depth band.
  3. Portal entry teleports to a Dungeon Player Spawn block in your pieces.
  4. Completion or return starts a 10s group extract, then wipes that dungeon until the next activation.

EventMaker is strongly recommended so you can author invisible triggers inside jigsaw pieces.