School and spells
Fifteen Leyline spells. Same Iron’s rules as every other school — scrolls, books, rarity tiers. The school focus is the Ley Crystal.
Leyline Charges
Casting Beam, Ley Blast, Eclipse, or Fissure adds one Leyline Charge (max 5). A small HUD tracks them. Death clears the bar.
Spend charges with:
- Leyline Discharge — channel, then dump stored charges into aggressive foes in sight
- Ley Blast — each charge adds damage and mana cost
- Ley Resonance — heal yourself and nearby allies; stronger per charge, then releases them
Build with the cheap hits. Dump with Discharge or Resonance when the bar is full.
The list
Channels into a nearby Leyline Pillar. Three casts open a rift. 40 mana, 5s cooldown, rare, max level 1. This is the world-content spell — keep one equipped at night.
Blink in the direction you are moving (or facing if still), then a short haste surge. Panic button.
Instant ley beam. Hits the first foe in your line of sight. Builds a Leyline Charge.
Lock onto a foe. When the cast resolves, they freeze (Time Stop).
Cloak yourself. Higher power lasts longer and can break enemy focus / clear aggro.
Long cast that spends every stored Leyline Charge on aggressive foes in sight.
Lock and blast. Builds a charge on cast; also scales damage and mana with how many charges you already hold.
Area ley darkness. Builds a Leyline Charge.
Channel heal for you and nearby allies. Extra hearts per Leyline Charge, then the charges clear.
Place a ley portal, cast again to link a second. Walk through to travel between them. Camp pin + cave exit.
Slow foes in a cone ahead of you. You get a brief haste.
Tear the ground along a line. Damage and knock foes upward. Builds a Leyline Charge.
Instant freeze on one target. Mid-swing interrupt.
First cast sets a leyline anchor. Second cast yanks you back before the window expires. Chat says “Leyline anchor set.”
Call a Nightborn Elf ally for a timed duration. Same species as the Thicket merchants — this one fights for you.
Gear that leans into the school: the Leyline Codex (+10% ley power, +200 mana) and Ley Staff (+15% ley power, +100 mana, +5% spell power). Both need a Ley Crystal.
Adventure Engine
BassSanctum
Cataclysm DeDust
EpicQuest Dungeoning
EpicQuest Hub
EventMaker
Leylines
Spell Codex
Spell Codex Ars Compat
SpellActionbar
Structure Encyclopedia
TikFiniTok
SC Final Adventure
SC Final Adventure - Arcana
SC Final Adventure - Machines
SC Final Adventure - Mechanical Genesis