Changelog
Every CurseForge file, newest first.
1.1.1
MC 1.21.1
Epic Quest Hub — Changelog
Minecraft 1.21.1 · NeoForge
1.1.1
- Fixed: Removed the vanilla void stone/cobble spawn platform that appeared at the world origin alongside your hub structure.
- Fixed: New worlds now use a custom pure-void flat generator without decoration features, so the
VoidStartPlatformFeatureis never placed. - Fixed: Hub structure pasting now runs after the server has finished generating spawn chunks, so your schematic is no longer overwritten by the stone platform.
1.1.0
- Changed: The mod is now fully configurable — you provide your own hub structure instead of a bundled schematic.
- Added: Support for WorldEdit
.schemfiles (Sponge v1/v2/v3) and Minecraft structure block.nbtexports. - Added: Configurable paste position (
pasteX,pasteY,pasteZ) and spawn position (spawnX,spawnY,spawnZ,spawnAngle). - Added:
structureFileconfig option — point to any.schemor.nbtunderconfig/epicquest_hub/. - Changed: Protection setting renamed from
protectSchematictoprotectStructure.
1.0.1
- Fixed: Players no longer spawn randomly on towers or other high blocks near the hub.
- Added: Exact spawn enforcement on login, respawn, and world spawn creation.
- Added: Spawn radius game rule set to 0 for precise spawning.
- Added: Structure protection — blocks inside the pasted hub cannot be broken, placed, or destroyed by explosions (configurable).
- Fixed: Default paste height adjusted for void worlds.
1.0.0
- Initial release.
- Added: Automatically creates a void overworld when starting a new world.
- Added: Pastes a hub structure at world creation and sets the world spawn.
- Added: Sponge schematic loading and placement on first server start.
Setup (1.1.0+)
- Place your
.schemor.nbtfile inconfig/epicquest_hub/. - Edit
config/epicquest_hub-common.tomlwith your structure path, paste coordinates, and spawn coordinates. - Create a new world — the hub is placed automatically on first load.
1.0.1
MC 1.21.1
EpicQuestHub - v1.0.1
- Improved spawn position, so player won't spawn on top of the towers
- Added configurable option to set the schematic as protected1.0.0
MC 1.21.1
Initial build
Adventure Engine
BassSanctum
Cataclysm DeDust
EpicQuest Dungeoning
EpicQuest Hub
EventMaker
Leylines
Spell Codex
Spell Codex Ars Compat
SpellActionbar
Structure Encyclopedia
TikFiniTok
SC Final Adventure
SC Final Adventure - Arcana
SC Final Adventure - Machines
SC Final Adventure - Mechanical Genesis