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EpicQuest Hub

Configuration

config/epicquest_hub-common.toml appears on first launch.

  • structureFile — .schem or .nbt (default config/epicquest_hub/hub.schem)
  • pasteX / pasteY / pasteZ — where the structure lands (default 0, -60, 0)
  • spawnX / spawnY / spawnZ — where players stand (default 0, 64, 0)
  • spawnAngle — 0 south, 90 west, 180 north, -90 east
  • protectStructure — hub cannot be broken, placed, or exploded (default true)

Paste Y is the bottom of the build. -60 is a reasonable void floor. Spawn should be a block you can stand on inside the hub. If spawn is still at y=64 and the floor is at -54, people fall.

WorldEdit Sponge .schem v1/v2/v3 and structure-block .nbt both work. Nothing is bundled. If the file is missing, you get a void and a lot of confusion.

Build the schematic with the keystones, boards, and portals already in it. Pasting a pretty lobby and then placing stones by hand on every world is how they drift.