Getting started
EventMaker is an authoring toolkit: invisible triggers, location markers, and datapack (or KubeJS) command polls.
Authoring flow:
- Place Event Trigger blocks, or inject trigger IDs onto normal blocks.
- Optionally place Event Location blocks (or injected locations) with the same ID.
- Create a poll in
data/<namespace>/command_poll/. - Create an event in
data/<namespace>/event_trigger/and reference that poll viacommands_poll. - Choose command origin with
command_locationandcommand_location_range.
Use it inside EpicQuest Dungeoning pieces for doors, loot gates, and extract triggers.
Adventure Engine
BassSanctum
Cataclysm DeDust
EpicQuest Dungeoning
EpicQuest Hub
EventMaker
Leylines
Spell Codex
Spell Codex Ars Compat
SpellActionbar
Structure Encyclopedia
TikFiniTok
SC Final Adventure
SC Final Adventure - Arcana
SC Final Adventure - Machines
SC Final Adventure - Mechanical Genesis