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SpellActionbar

HUD and hotkeys

The action bar sits above your hotbar and replaces Iron’s native spell bar and mana overlay so the two do not stack.

What the HUD shows:

  • Spell icons with cooldown overlays
  • Affordability tinting when you cannot pay mana
  • Compact keybind labels (for example Q, s1, cR)
  • A mana bar styled for this actionbar

Cast with Iron’s quick-cast keys. The label on each slot is the key currently bound in Minecraft’s controls.

Companion HUD editors can preview and persist offsets through the Actionbar HUD APIs. If a slot looks empty, you have no spell equipped there — the bar stays quiet until at least one spell is set (especially when Codex is hiding the HUD until the first equip).